02-10-2022, 05:59 PM
Hello,
I would like to know if it is possible to apply flexible attributes to a 3D Unity object with the Obi Rope asset?
I have a realistic 3D object, but it is rigid, while in life it is flexible.
Is it possible to use the Obi Rope asset, and using different means, make my object flexible and manipulate it?
If yes, could you explain me how, redirect me to explanations or tutorial videos?
Thanks in advance,
Sincerely, Xameal.
I would like to know if it is possible to apply flexible attributes to a 3D Unity object with the Obi Rope asset?
I have a realistic 3D object, but it is rigid, while in life it is flexible.
Is it possible to use the Obi Rope asset, and using different means, make my object flexible and manipulate it?
If yes, could you explain me how, redirect me to explanations or tutorial videos?
Thanks in advance,
Sincerely, Xameal.