20-08-2021, 06:42 AM
I have an object that I put to sleep using a script. Collider, Rigidbody, Obi Collider, Obi RigidBody have been added.
When I place the Obi Emitter in a remote location (eg 10000m) and play it, the object's Sleep is instantly released.
Sleep is enabled by removing the object's Obi Collider, Obi RigidBody, or by removing the Obi Emitter.
Isn't the object to which Obi Collider and Obi RigidBody added become Sleep?
When I place the Obi Emitter in a remote location (eg 10000m) and play it, the object's Sleep is instantly released.
Sleep is enabled by removing the object's Obi Collider, Obi RigidBody, or by removing the Obi Emitter.
Isn't the object to which Obi Collider and Obi RigidBody added become Sleep?