05-12-2020, 05:27 PM
(This post was last modified: 05-12-2020, 05:35 PM by mikemikemike.)
What parameters can be modified to reduce these jagged edges that appear on the edges of my tearable cloth?
I don't think they're tears - they move all over and aren't constant. There's also some narrowing of the cloth that appears unrealistic in some places, near the corners and along the edges.
I've attached images of my settings so far. Here:
You can also see the edge spikes/triangles.
My desired behavior is just like the sail in the sample project. However, copying those settings leads to my mesh ballooning out into infinite.
Here's some examples of the weird behavior I'm getting if I use the exact same settings on my sail as the sail in the sample. Surely there's some difference, but I'm not sure where to look.
I don't think they're tears - they move all over and aren't constant. There's also some narrowing of the cloth that appears unrealistic in some places, near the corners and along the edges.
I've attached images of my settings so far. Here:
You can also see the edge spikes/triangles.
My desired behavior is just like the sail in the sample project. However, copying those settings leads to my mesh ballooning out into infinite.
(05-12-2020, 05:27 PM)mikemikemike Wrote: What parameters can be modified to reduce these jagged edges that appear on the edges of my tearable cloth?
I don't think they're tears - they move all over and aren't constant. There's also some narrowing of the cloth that appears unrealistic in some places, near the corners and along the edges.
I've attached images of my settings so far. Here:
You can also see the edge spikes/triangles.
My desired behavior is just like the sail in the sample project. However, copying those settings leads to my mesh ballooning out into infinite.
Here's some examples of the weird behavior I'm getting if I use the exact same settings on my sail as the sail in the sample. Surely there's some difference, but I'm not sure where to look.