Hello,
I have an issue with the softbody object that didn't collide correctly with other softbody or with obi collider surfaces, is the collision happen based on the particles or based on the bounds of the object? because I see that the system is considering the object as a cube even if it has some edges and empty areas!
Thank you,
I have an issue with the softbody object that didn't collide correctly with other softbody or with obi collider surfaces, is the collision happen based on the particles or based on the bounds of the object? because I see that the system is considering the object as a cube even if it has some edges and empty areas!
Thank you,



. In that case, tesselate your pieces so that they have a few more vertices, and make the particles smaller so that they approximate the shape of the pieces better.
, when editing the blueprint, I can't select the particles, I click and drag but nothing is selected, the only working way is to select all the particles, is this a common bug? and how can I select just the particles I want?