06-10-2017, 01:49 PM
(06-10-2017, 07:55 AM)Rettosukero Wrote: My lowpoly mesh has no thickness. But highpoly loose it's thicknes while following lowpoly mesh. It's like it become inside out. And one leg sticks to other even if i have 2 layers of skin one for each leg.
Aha and only object I can choose in particle proxy is lowpoly base mesh mesh. Is that ok ? If i keep it empty nothing happens.
Ok update. I have made mesh one sided in places we can't see insides. But still editing particles mode is soooo slow I don't know why because when I try to do it with vanilla unity cloth editing particles works smooth.
And running anim is very slow even when I unfix and simulate only little piece of cloth. Like he is calculating all particles and he is like "is it one simulating? - yes is this one? - no) and like 6000 paticles and only like 1000 of them are actually simulated.
When I make max particles in solver less than verts in mesh then I cannot make any simulation.