19-08-2019, 06:57 AM
I m trying to create a crane like rope behavior. But it's hard. Since I applied scalable rope length component then the rope just get bouncy.
It's looks like we have to put tether constrain. This's what we made. And This is what we need to be like
Those parameters just killing me. Is there any parameters that we can to refer to?
It's looks like we have to put tether constrain. This's what we made. And This is what we need to be like
Those parameters just killing me. Is there any parameters that we can to refer to?