10-07-2019, 06:21 PM
It would be useful if there was a callback method for detecting when a rope tears.
Right now it seems like the only workaround is to watch the number of particles in the rope for changes, but if you also use the ObiCursor all the time, that's not clean or reliable.
Right now it seems like the only workaround is to watch the number of particles in the rope for changes, but if you also use the ObiCursor all the time, that's not clean or reliable.