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Bug / Crash  Just bought obi. Unity shuts down during import
#2
(01-02-2019, 05:55 AM)Bilic Wrote: I just purchased obi rope and i'm having an issue. Unity shuts down during import. I've tried multiple versions of unity all 2018 and above including the latest version. Tried removing unity and cleaning registry along with all other folders and same issue. I'm using this as a school project and would like to be able to get this sorted as soon as possible.

Sorry for the long Log just didn't want to leave anything out.


Refreshing native plugins compatible for Editor in 8.43 ms, found 3 plugins.
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

done. [Time: 51.373260 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/HighFriction.asset - GUID: 56297c6e785b44eb28e469b62cedc016...
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

done. [Time: 24.055226 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/EnvironmentDF.asset - GUID: 5eb5ff1af3a3f4a14977448198c232ae...
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateDistanceField()
 at Obi.ObiDistanceField.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiDistanceField.cs:54

(Filename: Assets/Obi/Scripts/Collisions/ObiDistanceField.cs Line: 54)

done. [Time: 52.641179 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/Ice.asset - GUID: 7e318fd02475245f48f8f968e5ef09d5...
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

done. [Time: 22.583835 ms]
Updating Assets/Obi/Resources/DefaultRopeSection.asset - GUID: a12fab338b6cc450daae6f6c041fef86...
done. [Time: 21.113431 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/LowFriction.asset - GUID: b231b678223e044588ce32ebccbe77f3...
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

done. [Time: 23.212032 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/MediumFriction.asset - GUID: d368f2c47473d4bfb8dd9f08073cb403...
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

done. [Time: 22.526875 ms]
Updating Assets/Obi/Plugins/iOS/Oni.h - GUID: 03646faf401f74c9e8e73b6365c17f63...
done. [Time: 28.087478 ms]
Updating Assets/Obi/Plugins/Android/armeabi-v7a/libOni.so - GUID: 17ee7dcf8e257477b93c077d54c798fb...
done. [Time: 29.344860 ms]
Updating Assets/Obi/Plugins/Android/arm64-v8a/libc++_shared.so - GUID: 2246ddc641dff4615884b65bd5612954...
done. [Time: 29.789669 ms]
Updating Assets/Obi/Plugins/iOS/libOni.a - GUID: 480286a2338ca4cb6a36110dcd0614f4...
done. [Time: 27.001631 ms]
Updating Assets/Obi/Plugins/iOS/OniHelpers.h - GUID: 4f88b733d928048638365465e86b8f3b...
done. [Time: 25.472292 ms]
Updating Assets/Obi/Plugins/Android/x86/libOni.so - GUID: 6a8150ad1b7c140b98640eab40a1c2b0...
done. [Time: 28.111512 ms]
Updating Assets/Obi/Plugins/x86/libOni.so - GUID: 88448b11249634f08b945b0d34e3844e...
done. [Time: 27.883675 ms]
Updating Assets/Obi/Plugins/Android/x86/libc++_shared.so - GUID: a91ed7ff7ee034fc891e4b665a3dfbff...
done. [Time: 29.178921 ms]
Updating Assets/Obi/Plugins/Android/armeabi-v7a/libc++_shared.so - GUID: ba970f948815f4d80931d2e0de373138...
done. [Time: 30.823166 ms]
Updating Assets/Obi/Plugins/x86_64/libOni.so - GUID: bd7704a5aa9874f209b6e16cd06c6c63...
done. [Time: 29.887125 ms]
Updating Assets/Obi/Plugins/x86_64/libOni.dll - GUID: e2c2ebd4a8d9a4f9c962e342f097d0f2...
done. [Time: 27.217615 ms]
Updating Assets/Obi/Plugins/x86/libOni.dll - GUID: eb02e369b26e142719b77dde09868e40...
done. [Time: 30.083025 ms]
Updating Assets/Obi/Plugins/Android/arm64-v8a/libOni.so - GUID: ec20d84f513be4ff68f6efc457203d9c...
done. [Time: 30.751720 ms]
Updating Assets/Obi/CHANGELOG_rope.txt - GUID: f5729eb8875554844bfa34243d09293e...
done. [Time: 22.538070 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/Models/ChainLinkRed.prefab - GUID: 146d00c93fd0b40f48ddbeb387e0239f...
done. [Time: 39.707486 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/Models/ChainLinkWhite.prefab - GUID: 2bcfa0b5aa24745b4a0c4dd339a7792e...
done. [Time: 38.124481 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/Models/SparksEmitter.prefab - GUID: da3001df5143f415cb28fad0b8ffb069...
done. [Time: 39.695634 ms]
Updating Assets/Obi/Sample Scenes/SampleResources/Emitter.prefab - GUID: f5294d9759cc44a2cb03d667f5c10ddd...
done. [Time: 51.528663 ms]
Script Compilation Pipeline Post Process Assets time: 0.000804s
Assembly Updater Post Process Assets time: 0.007365s
Unloading 100 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 100.2 MB.
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.DestroyCollisionMaterial(intptr)
 at Obi.ObiCollisionMaterial.OnDisable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:32

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 32)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.DestroyCollisionMaterial(intptr)
 at Obi.ObiCollisionMaterial.OnDisable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:32

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 32)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.DestroyCollisionMaterial(intptr)
 at Obi.ObiCollisionMaterial.OnDisable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:32

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 32)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.DestroyCollisionMaterial(intptr)
 at Obi.ObiCollisionMaterial.OnDisable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:32

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 32)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.DestroyCollisionMaterial(intptr)
 at Obi.ObiCollisionMaterial.OnDisable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:32

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 32)

Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni.dll
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libOni
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.DestroyDistanceField(intptr)
 at Obi.ObiDistanceField.OnDisable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiDistanceField.cs:63

(Filename: Assets/Obi/Scripts/Collisions/ObiDistanceField.cs Line: 63)

System memory in use after: 100.3 MB.

Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 1386.
Total: 20.814806 ms (FindLiveObjects: 0.336817 ms CreateObjectMapping: 0.027656 ms MarkObjects: 5.305109 ms  DeleteObjects: 15.143249 ms)

Shader warning in 'Obi/FlatSurfaceShader': floating point division by zero at line 51 (on d3d11)

Compiling Fragment program with UNITY_PASS_META
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR

(Filename: Obi/FlatSurfaceShader Line: 51)

Refreshing native plugins compatible for Editor in 17.19 ms, found 4 plugins.
Preloading 1 native plugins for Editor in 0.20 ms.
DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateDistanceField()
 at Obi.ObiDistanceField.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiDistanceField.cs:54

(Filename: Assets/Obi/Scripts/Collisions/ObiDistanceField.cs Line: 54)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.UpdateCollisionMaterial(intptr,Oni/CollisionMaterial&)
 at Obi.ObiCollisionMaterial.OnValidate () [0x00056] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:44

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 44)

DllNotFoundException: libOni
 at (wrapper managed-to-native) Oni.CreateCollisionMaterial()
 at Obi.ObiCollisionMaterial.OnEnable () [0x00001] in C:\Users\Niko\Documents\New Unity Project (4)\Assets\Obi\Scripts\Collisions\ObiCollisionMaterial.cs:27

(Filename: Assets/Obi/Scripts/Collisions/ObiCollisionMaterial.cs Line: 27)

You are trying to replace or create a Prefab from the instance 'Emitter' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.

(Filename: C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp Line: 208)

You are trying to replace or create a Prefab from the instance 'Emitter' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.

(Filename: C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp Line: 208)

You are trying to replace or create a Prefab from the instance 'Solver' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.

(Filename: C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp Line: 208)

Script Compilation Pipeline Post Process Assets time: 0.000083s
Assembly Updater Post Process Assets time: 0.011262s
Opening scene 'Assets/Obi/Sample Scenes/FreightLift.unity'
Load scene 'Assets/Obi/Sample Scenes/FreightLift.unity' time: 0.014487 ms
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 116 Unused Serialized files (Serialized files now loaded: 0)

Hi there,

Obi includes libraries both for 32 and 64 bit CPUs, so it shouldn't have a problem finding and loading the .dll. Since you say Unity shuts down on import, I assume you've tried restarting after importing. What CPU does your computer have?
Reply


Messages In This Thread
RE: Just bought obi. Unity shuts down during import - by josemendez - 01-02-2019, 08:25 AM