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Help  Obi Rope doesn't render after Scene restart
#3
Hi!

Here's some more information that might help to solve this one. As you can see from my original post, the ObiRope actor is correctly generating the particles needed for the rope. The physics of the rope are also working correctly. The problem is purely visual. As you can see from the following screenshots, despite the particles being generated, after the scene resets the ObiRope actor stops generating a mesh for the rope.

Mesh Component for ObiRope before reset:

[Image: 7ch5lYL.png]

Mesh Component for ObiRope after reset:

[Image: dhnyJVq.png]

I don't really want to have to go into the internals of ObiRope to try to solve this bug if possible, especially if I don't have any clue where to start.

Let me know if you want any further information.

Any hints would help a lot.

Thank you,
Logan
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Messages In This Thread
RE: Obi Rope doesn't render after Scene restart - by CommonFruit - 04-02-2019, 01:41 AM