28-03-2018, 06:56 AM
Well, the colliders / meshes in the Faucet example is too complex to be made convex... but I guess I will just find some other model that will work for this.
I tried making a simple bucket made out of 5 boxes though, but even though they overlapped it seemed to lose water... but then it is VR, so it is moving around a lot. Might be a problem even with a solid mesh.
I tried making a simple bucket made out of 5 boxes though, but even though they overlapped it seemed to lose water... but then it is VR, so it is moving around a lot. Might be a problem even with a solid mesh.