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Bug / Crash  Null Ref when opening blueprint.
#4
(17-01-2023, 12:31 PM)kjetil Wrote: yeah, I've attached a file with two errors.

Can't see any files attached to your message. Make sure you've clicked "AddAttachment" after dragging a file to the attachments section, otherwise it won't actually be added. Alternatively, just paste a link to the file, or copy-paste the error message in text format directly from Unity's console which is probably the simplest way to do it.

(17-01-2023, 12:31 PM)kjetil Wrote: yeah, I've attached a file with two errors.
We do have also the rope asset installed. Both have been just updated.

Kjetil

Obi Rope 6.5.1 still hasn't been approved by the store, so if you're mixing different versions in the same project (Obi Cloth 6.5.1 and Obi Rope 6.5) chances are the resulting installation will be broken. See: http://obi.virtualmethodstudio.com/faq.html

Quote:How do I install several Obi assets (eg. ObiCloth and ObiRope) together in the same project?

First make sure both assets are the same version (for instance, you can't install 5.1 and 6.2 together in the same project). Then, simply import both packages into the project.

Assuming the store approval process goes smoothly, Obi Rope 6.5.1 and Obi Fluid 6.5.1 should be out in a couple days.

kind regards,
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Messages In This Thread
Null Ref when opening blueprint. - by kjetil - 17-01-2023, 11:47 AM
RE: Null Ref when opening blueprint. - by kjetil - 17-01-2023, 12:31 PM
RE: Null Ref when opening blueprint. - by josemendez - 17-01-2023, 12:43 PM
RE: Null Ref when opening blueprint. - by kjetil - 17-01-2023, 12:53 PM