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Dealing with higher mass objects
#1
Most example scenes have objects of relatively low mass, how to increase the rope's strength to deal with objects of higher masses like 100 or more?

From what I see rope thickness directly impacts its behaviour and power, but why is it exposed on the blueprint and not on the rope object itself? Can't change thickness on runtime?

Is it possible to change the mass of the particles too?
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Dealing with higher mass objects - by Milionario - 18-11-2022, 11:35 PM