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Rest length show incoherent value
#1
Hi,

I made a scene with a rope that is pulled on both sides. At the start its size is 4.28 m and later when attachments pulled it we see in unity a size of approximatly 15 m but rest length still show 4.28 m (see https://imgur.com/a/9YfSQc6).
Is there something that I don't understand with rest length ? I based my thought on Changing rope length at runtime: ObiRopeCursor : "It is very useful to know the current length of the rope when working with cursors. Use the rope's RestLength property for this.".

Thanks in advance,
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Messages In This Thread
Rest length show incoherent value - by lufydad - 17-11-2022, 11:24 AM