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Mesh not visible
#10
(04-03-2022, 04:08 PM)lucass Wrote: "You can use entirely different meshes, which allows you to craft a mesh to place particles in a specific pattern." sorry but didn't understand how to do this. How can I craft mesh from particles ?[/font][/size][/color]

Not craft a mesh from particles, but craft a mesh to generate particles from. What I mean is that you can generate your blueprint using an entirely different mesh, other than the one used for rendering. From the manual:

http://obi.virtualmethodstudio.com/manua...inner.html

Quote:Generally, you want this object's renderer to use the same mesh you provided as Input Mesh for particle generation. However this is not a must. You can use entirely different meshes for particle generation and rendering.

A simple example: if you're making a cube-shaped softbody but the particles stick out from the faces of the cube too much, you can just use a smaller cube to generate your blueprint, then skin the original, larger cube to it.

Check the video tutorial on skinning, it might be helpful:
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Messages In This Thread
Mesh not visible - by lucass - 03-03-2022, 09:04 PM
RE: Mesh not visible - by josemendez - 04-03-2022, 08:49 AM
RE: Mesh not visible - by lucass - 04-03-2022, 09:08 AM
RE: Mesh not visible - by josemendez - 04-03-2022, 09:23 AM
RE: Mesh not visible - by lucass - 04-03-2022, 09:52 AM
RE: Mesh not visible - by josemendez - 04-03-2022, 10:17 AM
RE: Mesh not visible - by lucass - 04-03-2022, 02:37 PM
RE: Mesh not visible - by josemendez - 04-03-2022, 03:48 PM
RE: Mesh not visible - by lucass - 04-03-2022, 04:08 PM
RE: Mesh not visible - by josemendez - 04-03-2022, 05:35 PM
RE: Mesh not visible - by lucass - 04-03-2022, 07:04 PM