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Help  multiple colliders detection problem
#4
(22-11-2021, 02:15 PM)greyhawk Wrote: Both colliders are already triggers. Let me explain the situation with a picture. I have an object like the image below. Collider with nearMiss tag is in the child of our main object. The first contact with the rope is nearMiss, but when it comes to the sawZone part, I break my rope.

Oh, ok! If they're both triggers, it should work fine. Do both have a ObiCollider component?
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Messages In This Thread
RE: multiple colliders detection problem - by josemendez - 22-11-2021, 02:18 PM