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Android (Oculus Quest) Virtual Reality and OBI Fluid
#8
Is this something on the roadmap to support single-pass rendering? This would potentially alleviate some of the performance problems on Quest which is also my target device. Single-pass is IMO mandatory for Quest VR since all other means are performance-prohibitive.
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RE: Android (Oculus Quest) Virtual Reality and OBI Fluid - by ImpossibleRob - 08-05-2023, 04:12 PM