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Mobile Optimizations
#6
(10-07-2018, 09:31 AM)josemendez Wrote: "Material resolution" is part of the fluid material asset used by your emitter. Here's the full documentation:
http://obi.virtualmethodstudio.com/tutor...rials.html

thanks for the answer.  

I was able to achieve 37 fps at 800 particles on xiaomi mi4s and would like to achieve 60 fps. 

Can you help me?

thanks.
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Messages In This Thread
Mobile Optimizations - by pstudios - 02-01-2018, 06:31 PM
RE: Mobile Optimizations - by josemendez - 11-01-2018, 04:54 PM
RE: Mobile Optimizations - by oddgoo - 10-02-2018, 03:22 AM
RE: Mobile Optimizations - by Artem - 09-07-2018, 12:53 PM
RE: Mobile Optimizations - by josemendez - 10-07-2018, 09:31 AM
RE: Mobile Optimizations - by Artem - 11-07-2018, 08:03 AM
RE: Mobile Optimizations - by EbruBozkurt - 03-04-2021, 11:59 PM
RE: Mobile Optimizations - by josemendez - 04-04-2021, 10:12 AM
RE: Mobile Optimizations - by MikeSan - 05-04-2021, 08:28 AM
RE: Mobile Optimizations - by josemendez - 05-04-2021, 08:32 AM