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Rope Is Hanging From The Control Point
#2
(18-11-2020, 09:57 AM)canerozdemir Wrote: It is me again Gran sonrisa 

So we are very close to completing our rope mechanic for our game. However, there is only one slight problem. When I move the rope to a specific point, the rope starts to hang from the control point. The screenshots are attached to this thread.

I want my rope to match the exact surface of my nail and my circle instead of this weird hanging from the control point. I want the control points to hold the rope ends so the ropes wont hang weirdly from the control points. I aligned the control points just like what I want and I want my rope ends to stay that way while the rope moves around. Rope tangles and rope movements are all okay. End parts of the ropes are the problem here.

How would I do that without changing the distance constraints from the obi solver or from the obi rope?

Could it be that the rope is attached inside a collider? In that case, just disable collisions between the rope ends and that collider, by setting them to the same phase.

This issue is explained in the manual, along with the solution. See the last bit of:
http://obi.virtualmethodstudio.com/tutor...aints.html

let me know if this helps!
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Messages In This Thread
RE: Rope Is Hanging From The Control Point - by josemendez - 18-11-2020, 10:06 AM