(21-09-2020, 07:43 AM)josemendez Wrote: Hi Albert,
This is called tunneling and it affects all physics engines. See this video for more info:
https://www.youtube.com/watch?v=ms0Z35GY6pk
Hi,
The attached script "ObiKinematicVelocities" and the parameter "Fixed Timestep" did help a little, but still the fluid fly off when moving the bottle.
Really need some hint, please kindly help, PM the project link to you.
In unity Game mode
movement: WASD
camera: mouse
mode switch: T
hold bottle: left click
pour bottle: Q, E, A, or D
Many many many thanks,
Albert