Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Everything appears pink after setting the ObiFluidRendererFeature to the pipeline
#5
(10-09-2020, 09:20 AM)josemendez Wrote: A pink screen always mean a shader could not be compiled for the target platform/API combination. Unity uses a pink shader as a replacement for shaders that it could not compile.

Fixed all shader errors, the renderer should work correctly. Are there any other errors popping up?

no errors, no warnings either
Checking that makes the entire scene pink
i was referring to this:https://imgur.com/VzRbvUU
Reply


Messages In This Thread
RE: Everything appears pink after setting the ObiFluidRendererFeature to the pipeline - by qwzzz - 10-09-2020, 09:39 AM