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Help  Generate Tethers at Runtime
#1
Ive added pin constraints at runtime by using .GetFirstBatch() on ObiPinConstraints. But when I try to do a similar thing with tethers I cant get the reference for the ObiTetherConstraintBatch.

And will I have to use AddConstraint for each fixed particle to every other particle on the mesh?

Thanks.
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Messages In This Thread
Generate Tethers at Runtime - by Visitor245262 - 10-01-2020, 07:56 AM
RE: Generate Tethers at Runtime - by josemendez - 10-01-2020, 08:03 AM
RE: Generate Tethers at Runtime - by josemendez - 10-01-2020, 11:07 AM