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How constraints Z position in 3D world
#9
Quote:hi, i made a circular one but look weird in 2d mode. Did i do something wrong?

With no info on what you did, it's hard to tell! Sonrisa

What are your blueprint settings? Where is the ObiSoftbodySkinner component placed? is it in the same transform as the softbody?
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RE: How constraints Z position in 3D world - by josemendez - 10-12-2021, 08:58 AM