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Cloth mesh explodes during an online cession
#1
As I host the server with the old version of unity's multiplayer code (NetworkManager) my client's cloth meshes explode after some game time has passed (turn into abominable mess that cover the entire screen). How do I approach handling this problem.

Client does not have this issue on his side.
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Cloth mesh explodes during an online cession - by cubrman - 13-08-2019, 11:18 AM