16-05-2019, 10:30 AM
(15-05-2019, 03:42 PM)josemendez Wrote: - What platform are you targeting?
- As a general rule, do not measure performance in editor as it's much slower than the standalone build. See:
http://obi.virtualmethodstudio.com/performance.html
- Reduce emitter material smoothing, increase Unity's fixed timestep, reduce the amount of density iterations. All these will improve performance.
Hi, this all helped! Thanks a lot.