Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Any way to use volume constraints on a character
#4
I have good news and bad news.

Changing the normals along the seam between the baloon and the body in blender, and changing the settings to not change normal, removes the seam entirely.

The bad news is, the Obi Proxy has no option to turn off changing normals. So even if both the master or the slave would have perfect normals by themselves, using the proxy ruins the normals at the edge

I tried editing the proxy script to only change position, however even with that i noticed a tiiiiiny seam open up in the chest, where the verts between high res and low res proxy should be in exactly the same position

[Image: c1a79e072dcbf15cd656097509b9ce5d.png]

Do you have any advice to get that pinned vert to stay exactly where it should be when using a proxy? Perhaps a tweak i could make to the proxy script?
Reply


Messages In This Thread
RE: Any way to use volume constraints on a character - by Hakazaba - 23-04-2021, 11:25 AM