(21-04-2021, 03:07 PM)josemendez Wrote: 3-4 substeps should remove any stretching from most cloth. Can you share a video of this issue?
Sure, with the recorder enabled the only way I could show the issue was increasing to 5 substebs, apparently the recorder takes some performance of the game to run, here it is:
https://imgur.com/a/hM7fKmZ
Quote:What's the mass of the ball, and the mass of each particle in the net? Large mass ratios can make it difficult for the cloth to stop a fast, comparatively heavy rigidbody (as it has a lot of momentum), even if collisions are properly detected.
Ball's rigidbody has 0.43 of mass. I don't know where to check the particle's mass though, they must be with the standard value, if there's a standard value for this anyway. Here's another video showing the problem, this time I decreased substeps to 4:
https://imgur.com/a/znEg7xC