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Help  How to build a goal net mesh to use with Obi?
#4
(20-04-2021, 05:39 PM)gabrimo Wrote: Ok but how shoud I compose the model? Maybe with 4 separated planes (one each side, one top and one back)?

This model is all connected, like a rectangle with 2 faces deleted. I read the definition of manifold and assumed that this model wouldn't work, but my doubt is how should I build the goal net to be functional with Obi.

If I build it with 4 planes, I imagine there would be issues regarding collisions in the edges for example..

The model is fine as-is in that regard. You can take a cube/prism, delete two faces, and it’s still 2-manifold, as it can be “unwrapped” onto a flat surface.

As long as the surface is orientable and there are no obvious non-manifold structures (isolated vertices, zero length edges, zero area faces, edges shared by more than two faces) it will work, so most meshes pose no problem. This post sums it up quite well: https://blender.stackexchange.com/questi...d-geometry
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Messages In This Thread
RE: How to build a goal net mesh to use with Obi? - by josemendez - 20-04-2021, 05:47 PM