31-03-2021, 10:51 AM
(This post was last modified: 31-03-2021, 10:51 AM by josemendez.)
(31-03-2021, 10:45 AM)darthmerth Wrote: Thank you! I'm quite new to the asset and getting hang of it. Great product!
I'll take my chance to ask one more thing though. When I manually tear this rope, I want it to fall freely from the breakage point, instead of jumping towards to attachment. Can you recommend any tricks to achieve that ? Maybe modifying a specific constraint just before calling the Tear() ?
Glad you like it! Takes a while to get used to, as it's a really large engine.
If the rope "jumps" or "whips back" after being torn, it's likely due to it being overstretched. You can use more substeps (see:http://obi.virtualmethodstudio.com/tutorials/updaters.html) to make it less elastic, and you can increase the solver's velocity damping to make dynamics less "jumpy" (http://obi.virtualmethodstudio.com/tutor...olver.html).