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Help  Passing Through Collider?
#4
(31-03-2021, 10:45 AM)darthmerth Wrote: Thank you! I'm quite new to the asset and getting hang of it. Great product!

I'll take my chance to ask one more thing though. When I manually tear this rope, I want it to fall freely from the breakage point, instead of jumping towards to attachment. Can you recommend any tricks to achieve that ? Maybe modifying a specific constraint just before calling the Tear() ?

Glad you like it! Takes a while to get used to, as it's a really large engine.

If the rope "jumps" or "whips back" after being torn, it's likely due to it being overstretched. You can use more substeps (see:http://obi.virtualmethodstudio.com/tutorials/updaters.html) to make it less elastic, and you can increase the solver's velocity damping to make dynamics less "jumpy" (http://obi.virtualmethodstudio.com/tutor...olver.html).
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Messages In This Thread
Passing Through Collider? - by darthmerth - 31-03-2021, 08:38 AM
RE: Passing Through Collider? - by josemendez - 31-03-2021, 09:52 AM
RE: Passing Through Collider? - by darthmerth - 31-03-2021, 10:45 AM
RE: Passing Through Collider? - by josemendez - 31-03-2021, 10:51 AM
RE: Passing Through Collider? - by darthmerth - 31-03-2021, 11:17 AM
RE: Passing Through Collider? - by josemendez - 31-03-2021, 11:23 AM
RE: Passing Through Collider? - by darthmerth - 31-03-2021, 11:27 AM