23-03-2021, 10:50 AM
(This post was last modified: 23-03-2021, 10:51 AM by josemendez.)
(23-03-2021, 10:25 AM)Haleluya Wrote: Hi there,
I got some errors on the obi rope. How do I fix this?
Thank you.
IndexOutOfRangeException: Index 11 is out of range of '11' Length.
Unity.Collections.NativeArray`1[T].FailOutOfRangeError (System.Int32 index) (at <42a5878ce129403083acccf18e43363f>:0)
Unity.Collections.NativeArray`1[T].CheckElementReadAccess (System.Int32 index) (at <42a5878ce129403083acccf18e43363f>:0)
Unity.Collections.NativeArray`1[T].get_Item (System.Int32 index) (at <42a5878ce129403083acccf18e43363f>:0)
Obi.BurstColliderWorld+GenerateContactsJob.Execute (System.Int32 i) (at Assets/Third Party/Obi/Scripts/Common/Backends/Burst/Collisions/BurstColliderWorld.cs:335)
Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[T].Execute (T& jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, Unity.Jobs.LowLevel.Unsafe.JobRanges& ranges, System.Int32 jobIndex) (at <42a5878ce129403083acccf18e43363f>:0)
Hi there,
Without more context it's difficult to tell what could cause this.
- What Unity/Burst/Obi versions are you using?
- What does your scene look like? how many ropes/solvers/colliders, what way are they set up?
- When does this happen? does it happen at startup, every frame, or only in specific situations?