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Problem detecting collisions between two softbodies
#4
(11-03-2021, 10:20 PM)the-lander Wrote: The situation didn't change at all. Console still shows "Sheep + Player" text when and only if both of them touch the Ground, which has Obi Collider component.

I've tried to copy this solution but is doesn't work for me.

Could it be that you’re subscribing to the OnCollision event, instead of OnParticleCollision? The first will report particle-collider contacts, the second one particle-particle contacts (which is what you’re interested in)

Its the only cause I can think of, otherwise it makes no sense for the debug.log to be called when both touch a collider.
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RE: Problem detecting collisions between two softbodies - by josemendez - 11-03-2021, 11:29 PM