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Help  Only render ropes
#6
(11-03-2021, 03:00 PM)Jesse Wrote: Hmmm.. I'm using 6.0.1 with Unity 2019.4. I'll try again in a fresh project.

I unfortunately have the same result in a fresh project. Tested with Obi 6.0.1 with Unity 2019.4 and 2020.1.

Still unable to get this to happen, Obi 6.0.1, Unity 2019.4.
When disabling the solver, the engine is no longer updated. The rope renderer also stops updating the mesh, but the mesh is still assigned to the MeshRenderer so it should be rendered. Here's a video:



Now that I think of it, this might not be what you're after. You want to override particle positions with custom data, but still have the mesh updated from the particle positions. For that, you'll have to call the actor's Interpolate() method, which interpolates particle positions and triggers mesh update.
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Messages In This Thread
Only render ropes - by Jesse - 11-03-2021, 09:30 AM
RE: Only render ropes - by josemendez - 11-03-2021, 12:00 PM
RE: Only render ropes - by Jesse - 11-03-2021, 02:07 PM
RE: Only render ropes - by josemendez - 11-03-2021, 02:47 PM
RE: Only render ropes - by Jesse - 11-03-2021, 03:00 PM
RE: Only render ropes - by josemendez - 11-03-2021, 03:52 PM
RE: Only render ropes - by Jesse - 11-03-2021, 04:15 PM
RE: Only render ropes - by josemendez - 11-03-2021, 04:37 PM
RE: Only render ropes - by Jesse - 11-03-2021, 04:43 PM
RE: Only render ropes - by Jesse - 12-03-2021, 11:17 AM
RE: Only render ropes - by josemendez - 12-03-2021, 11:25 AM
RE: Only render ropes - by Jesse - 12-03-2021, 02:41 PM