(11-03-2021, 03:33 PM)josemendez Wrote: I’m not getting these results, a single cloth sheet (the included sample one) using Burst runs in Android (Xiaomi A2 lite) at 60 fps for me.
Make sure your build does not have support for deep profiling enabled. Other than that, there should be no reason for such bad performance.
Could you please export me a scene or unity project zip file that has 60 fps on that device?