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Help  3 FPS on android
#2
(11-03-2021, 02:30 PM)Haleluya Wrote: Unity version - 2019.4.14f1
Platform - Android
Backend - Burst
Blueprint - Cloth sheet(No modify)

There is only 1 cloth in the scene.
I follow the guide that disables job debugger, etc. In editor work fine.
FPS is freezing at 3 on android.
Anyone, please help. I really need to archive the project. Thank you.

Hi there,

This is most likely due to:

- not having the Burst dependencies installed, so the engine will fallback to Oni whichnis slower on mobile. In this case a warning will appear in the solver inspector, telling you to install the dependencies.

- death spiralling, due to a large maximum timestep or a small fixed timestep.

Check that you have the Burst dependencies properly installed (no warning message in the solver). Also check how many times is FixedUpdate() called per frame, if there’s more than 1 call per frame try lowering the maximum allowed timestep in Unity’s time settings.
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Messages In This Thread
3 FPS on android - by Haleluya - 11-03-2021, 02:30 PM
RE: 3 FPS on android - by josemendez - 11-03-2021, 02:45 PM
RE: 3 FPS on android - by Haleluya - 11-03-2021, 02:54 PM
RE: 3 FPS on android - by josemendez - 11-03-2021, 03:33 PM
RE: 3 FPS on android - by Haleluya - 11-03-2021, 03:41 PM
RE: 3 FPS on android - by josemendez - 11-03-2021, 03:46 PM
RE: 3 FPS on android - by josemendez - 11-03-2021, 05:30 PM
RE: 3 FPS on android - by Haleluya - 11-03-2021, 06:56 PM
RE: 3 FPS on android - by Haleluya - 11-03-2021, 08:16 PM
RE: 3 FPS on android - by josemendez - 12-03-2021, 10:44 AM