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Help  How to change gravity in script during runtime?
#1
I've just gotten Obi Fluid, and after a lot of experimenting and tinkering, managed to get it to work reasonably well in a Unity project I'm working on. Really cool! However, I would like to/need to be able to change the X and Y gravity Obi Solver settings in script during runtime, but don't see how this is done. I've been looking at the API docs and haven't found what I would need in order to accomplish this. I'm using Unity 2020 and C#.

Any help is appreciated!
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Messages In This Thread
How to change gravity in script during runtime? - by Lazerpants - 23-01-2021, 11:47 PM