18-01-2021, 09:01 AM
(This post was last modified: 18-01-2021, 09:03 AM by josemendez.)
Making the entire spiral shape using a rod sounds like overkill.
Instead, just use a straight rope/rod and use a texture or a shader to draw the spiral. Here's a good tutorial on it, it's for Unreal but the principles are exactly the same in any engine:
https://medium.com/xrlo-extended-reality...b47777d8ab
Obi would play the role of Unreal's builtin cable component.
It's pretty straightforward unless you're not comfortable with shaders. Let me know if you need help with it.
Instead, just use a straight rope/rod and use a texture or a shader to draw the spiral. Here's a good tutorial on it, it's for Unreal but the principles are exactly the same in any engine:
https://medium.com/xrlo-extended-reality...b47777d8ab
Obi would play the role of Unreal's builtin cable component.
It's pretty straightforward unless you're not comfortable with shaders. Let me know if you need help with it.