Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fluid rendering issue on second camera when VR is active (URP)
#4
(24-12-2020, 01:36 PM)Softscale Wrote: Nope, the Stereo Rendering Mode is set to Multi Pass.

Then it sounds like a bug in either Obi or URP. Will investigate deeper once I get back to work on January 5th.
Reply


Messages In This Thread
RE: Fluid rendering issue on second camera when VR is active (URP) - by josemendez - 29-12-2020, 09:57 AM