02-12-2020, 08:17 PM
Hi there,
I tried to search the forum for solution to my issue but the forum is huge so I am posting this
I am facing an issue with creating unity prefab that include obi rope with 'obi rope mesh renderer' component, the problem is that each time I try to apply the 'deformedMesh' in the 'Mesh Filter' component to the prefab I get the following message:
"a reference to an object in the scene can't be applied to the prefab asset", and as a result when I try to instantiate the prefab in runtime the rope doesn't appear, I have tried to search for the deformedMesh asset but I didn't find it in the project or the scene please help me to resolve this issue as this is essential for my project, thanks in advance
I tried to search the forum for solution to my issue but the forum is huge so I am posting this
I am facing an issue with creating unity prefab that include obi rope with 'obi rope mesh renderer' component, the problem is that each time I try to apply the 'deformedMesh' in the 'Mesh Filter' component to the prefab I get the following message:
"a reference to an object in the scene can't be applied to the prefab asset", and as a result when I try to instantiate the prefab in runtime the rope doesn't appear, I have tried to search for the deformedMesh asset but I didn't find it in the project or the scene please help me to resolve this issue as this is essential for my project, thanks in advance