30-11-2020, 03:35 PM
(26-11-2020, 02:19 PM)josemendez Wrote: There's a known bug with bounding interval hierarchies (the data structure used to store mesh colliders) whose fix that has yet to be included in the published version. Might (might not) be the culprit, but trying won't hurt.Had the same problem, this file fixed it too, thanksĀ
Could you try replacing your /Obi/Scripts/Common/DataStructures/BVH/BIH.cs file with the one attached? Let me know if this improves the situation.