19-11-2020, 09:49 AM
(This post was last modified: 19-11-2020, 09:50 AM by josemendez.)
(18-11-2020, 11:37 PM)MBennettDev Wrote: Hi,
I was wondering if there were general tips to maximize performance? Right now I'm getting between 20 and 90 FPS in a simple scene with only one solver running Burst, and with only one tearable cloth.
CPU: AMD FX-8350 8 Core Processor 4.00GHz
GPU: Radeon ™ RX 480
Unity3D Version: 2020.1.13f1
Make sure you disable the jobs debugger, enable Burst compilation, disable safety checks, etc, as stated in the manual:
http://obi.virtualmethodstudio.com/tutor...kends.html
All these will impact performance for multiple reasons (not only for Obi, but anything making use of Burst).