03-08-2020, 11:53 AM
(03-08-2020, 11:08 AM)josemendez Wrote: Not possible with Obi Fluid. When a liquid boils, it basically starts to evaporate generating bubbles in the process. Bubbles are air trapped inside the liquid, simulating them would require simulating air as a second phase that interacts with the fluid. This is extremely slow to simulate and generally avoided even in offline simulators. It's an active field of research, some advances have been done, but still far away from realtime performance.
Best you can do is fake it adding some perturbation to fluid particles (small upward forces at random places) and/or a regular particle system with bubble billboards.
Can't I trigger the Obi particles to stop using gravity so they float off while changing their material color?
As for faking it how would you go about adding force to the liquid? say I'd want it to start boiling when it enters a trigger
Thank you!