30-10-2017, 12:08 PM
(This post was last modified: 30-10-2017, 12:10 PM by josemendez.)
(30-10-2017, 11:48 AM)nelluard Wrote: Greetings, Every Users.
I Want to React to thin object(like Wire) and Obi Cloth Object.
but, Obi Cloth Object is not Working.
I need Help.
Thank you.
Simulation in Obi is particle based. If your cloth mesh is not dense enough or if particles are too small, thin colliders will pass trough holes in the particle representation of the cloth.
Add a ObiParticleRenderer to your cloth object to visualize particles in play mode (see http://obi.virtualmethodstudio.com/tutor...ering.html). You can tweak particle radius with the particle editor. Also, you can increase the collider thickness by using ObiCollider's "thickness" parameter (see http://obi.virtualmethodstudio.com/tutor...sions.html)
A final word of advice: do not use MeshColliders unless absolutely necessary. They are less robust and much slower than primitive colliders. The shape you've shown in the screenshot can easily be approximated by a few capsule colliders.
cheers,