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Help  unrigged cloth animation with rigged character avatar
#3
(01-05-2020, 01:28 PM)josemendez Wrote: Hi,

This is not possible to do in real time in the general case, no matter what engine you use. For an unrigged cloth to work with trigged character, you'd have to rely on collision detection which is unfeasible.

Character cloth must be rigged to the same skeleton as the character.

Do i need to copy or sync bone of the cloth with character bone while animating character ? Here i am attaching images link below and its output with rigged cloth and avatar.

https://ibb.co/nMhhkt8
https://ibb.co/8dyk6ZR
https://ibb.co/M8XjSt4
https://ibb.co/6XGQ08d
https://ibb.co/MkyRYKx
https://ibb.co/qkjb3hv
https://ibb.co/Zd8xXZZ
https://ibb.co/qxk3hrq

Output:
https://vimeo.com/user114374867/review/4...0200b91ccc
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Messages In This Thread
RE: unrigged cloth animation with rigged character avatar - by Bhavesh - 01-05-2020, 01:53 PM