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dynamic particle attachment issue
#7
(20-04-2020, 09:58 AM)josemendez Wrote: Hi noman,

Can you share the code you're using to apply forces to the rigidbody? I'm unable to reproduce this issue.

the code is very simple and one liner

void FixedUpdate()
    {
        GetComponent<Rigidbody>().AddForce(Vector3.down * Thrust);
    }
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Messages In This Thread
RE: dynamic particle attachment issue - by noman fareed - 21-04-2020, 12:31 AM