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Help  Mobile beer + foam simulation
#4
Try using ObiSimpleFluidRenderer (using the built-in render pipeline). It does not deal with so many offscreen buffers (specially depth, since it's designed for 2D) and performs much better in most mobile devices.
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Messages In This Thread
Mobile beer + foam simulation - by Nyarlukhotep - 20-04-2020, 01:58 PM
RE: Mobile beer + foam simulation - by josemendez - 20-04-2020, 02:49 PM
RE: Mobile beer + foam simulation - by josemendez - 20-04-2020, 05:44 PM
RE: Mobile beer + foam simulation - by josemendez - 20-04-2020, 06:04 PM