07-04-2020, 09:29 AM
(This post was last modified: 07-04-2020, 09:31 AM by josemendez.)
(07-04-2020, 09:23 AM)GuanGuan Wrote: The problem is not frames.
Then, what do you mean by "abnormal performance"? performance == rendering speed. A performance problem is always related to slow frame rate.
(07-04-2020, 09:23 AM)GuanGuan Wrote: The real problem is ObiFluidRenderer:
Color Material:FluidColorOpaque
Fluid Material: OpaqueFluid
Android is not the color of the display setting.
I know, this part is clear to me. As I told you, the renderer makes use of light probes for GI, reflection probes, and one directional light. In your Android device, reflection and directional light are clearly present. However both the fluid and the platform it sits on seems to have no ambient lighting, this makes them look way darker. That's why I asked for you lighting settings, found in Window->Rendering->Lightning settings.