27-03-2020, 10:56 AM
(25-03-2020, 12:59 PM)josemendez Wrote: Is the model two-sided? (that is, is the cloth thick?) In that case, you should be using proxies to simulate only one layer, and have the second layer be driven by the first. Take a look at the CharacterCloth sample scene, it uses proxies for the same purpose.
Also, see:
http://obi.virtualmethodstudio.com/tutor...oxies.html
Sorry to bother you again. My problems still exist. Forgive my poor English. This is the default model, with wide sleeves. When running, there will be sleeve self intersection. How to deal with this situation? In the attachment there are pictures and my notes. Thank you