20-03-2020, 10:16 AM
(20-03-2020, 08:19 AM)Urbem Wrote: Hi evryone!
How i can immitate flat rope?
I think find where used variable thickness, and change to Vector2. And on create mesh multiply for variable.
I can do it? And how this will affect for others?
Can't you just use a different rope section asset? ObiRopeExtrudedRenderer takes a section as parameter, which is the 2D shape extruded along the rope curve. The default one is a 8-segment circle, but you can use a ellipse, a star, or basically anything.
To create your own section, right click on a project folder, and go to Create->Obi->Rope Section. Then you can click and drag the vertices in the section to create the shape you need.