10-03-2020, 01:39 PM
(10-03-2020, 01:18 PM)buscfred Wrote: What do the gameobjects i set as target for the Particle Attachment need? I can't get it to work the way I want. When starting the objects are floating a little bit behind my softbody (not attached at the spots i want them to be) and when moving one the other one doesnt move at all.
Are these objects rigidbodies? GameObjects with no Rigidbody component cannot move as a result of physical simulation. Also make sure the attachment is set to "dynamic".