16-10-2017, 09:55 AM
(11-10-2017, 02:56 AM)interwound Wrote: I'm resetting the cloth every x frame with:
Code://On start
cloth.PullDataFromSolver(ParticleData.POSITIONS | ParticleData.VELOCITIES)
//On reset
cloth.PushDataToSolver(ParticleData.POSITIONS | ParticleData.VELOCITIES)
What I'm seeing is when trying to pull the cloth with a handle after reset a particle has a very large mass (19200). Doesn't happen every time but enough.
Included some potentially relevant screenshots.
Thanks for the help!
Hi there!
Is the problem that particles get stuck in a collider, that particles get a large mass without seemingly any reason or both? The problem isn't clear to me from your description.
cheers,