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Particles in cloth get stuck in collider
#2
(11-10-2017, 02:56 AM)interwound Wrote: I'm resetting the cloth every x frame with:


Code:
//On start
cloth.PullDataFromSolver(ParticleData.POSITIONS | ParticleData.VELOCITIES)

//On reset
cloth.PushDataToSolver(ParticleData.POSITIONS | ParticleData.VELOCITIES)

What I'm seeing is when trying to pull the cloth with a handle after reset a particle has a very large mass (19200). Doesn't happen every time but enough.

Included some potentially relevant screenshots.

Thanks for the help!

Hi there!

Is the problem that particles get stuck in a collider, that particles get a large mass without seemingly any reason or both? The problem isn't clear to me from your description.

cheers,
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Messages In This Thread
RE: Particles in cloth get stuck in collider - by josemendez - 16-10-2017, 09:55 AM