(29-01-2020, 09:17 AM)josemendez Wrote: Hi,
Fluid particles do not collide with each other. Density constraints (not Collision constraints) are used to try and keep the mass in the vicinity of a particle constant.
Collisions are only used between solid (granular) particles.
What do you need this for?
Thanks for a quick response.
I need get collisions betwen lava and water,vaporize lava and water ,and create on this place rocks.Now i use trigger collider for this,but it is not perfect solution.
And one more question.
How can i restart solver after changing blueprint in my emitters? i need to change particles count to on device in runtime